Because the first two increase his self healing for better survivability, and his last one straight up grants a 20% DMG bonus to his talent’s AoE attack. So, the first thing you want to do is level those two up, and then focus on his ultimate and talent levels afterwards.Īs usual, you’ll want to unlock Blade’s extra traces at ascension 2, 4, and 6. That’s no knock to his talent, but the majority of his damage at E0 comes from his skill and enhanced basic attack combo. Once that counter reaches 5 stacks, Blade will launch an attack that hits all enemies and restores 25% of his max HP, which is perfect for keeping him out of death’s dance.ĭespite how useful Blade’s talent is for sustain, it’s usually low on the list for trace priority (at E0). Last but not least, Blade’s talent stacks up to 5 times with each time he sustains damage, whether that be consuming his HP with his abilities or taking damage from enemies. In the case where Blade hasn’t used his ultimate for that battle yet, it’s based on how much HP is consumed since the start of battle. This time around, Blade’s ultimate will always reset his HP to exactly 50% of his max HP regardless if he was below or above that threshold, and has an extra damage multiplier based on how much HP Blade has consumed since his last ultimate. Just like his enhanced basic attacks, Blade’s ultimate also deals big damage to a single target and extra damage to adjacent enemies. It also deals damage to adjacent targets as well. His enhanced basic attack will not generate any skill points but deals a ton of damage to the target and unlike his normal basic attack. So, just slash away at the enemy’s health bars to your content until you can use that skill again. Once you get your extra move after using Blade’s skill, you’ll be locked out of using his skill again for 3 turns to consume all of his enhanced basic attacks. Using this skill does not grant any energy but doesn’t also doesn’t count as a turn, so he immediately gets to move again after using his skill, similar to the way that Qingque’s skill functions. Blade’s skill consumes 30% of his max HP to grant him 3 enhanced basic attacks and a 40% DMG bonus at talent level 10. But as you’ll see in the relic section later, HP is a much bigger priority.Īs for what exactly Blade’s abilities do, he’s actually a very simple character. The ATK multipliers are nice for adding a little of extra damage when combining your light cone stats, light cone passives, and relic substats. However, it is crucial to note that the HP% multipliers are the focal point of his damage because it scales much better numerically compared to the ATK multipliers. What I mean by that is all of his attacks have both an ATK% multiplier and an HP% multiplier. Kit Overviewīlade is unlike any other damage dealer we have in our Honkai Star Rail Account so far in the sense that he’s technically dual scaling. This guide will cover his optimal relics and light cones, to general playstyle and best team practices. Best on CharactersĪsta and Tingyun are best characters that you can use with this light cone, if you desperately needed energy, however you can choose a better light cone.īronya on the other hand is not really good with this light cone, you should try the Chorus light cone on her instead.Blade is an interesting, and a much needed wind character that consumes his own HP to give himself more damage with enhanced attacks. Meshing Cogs is an A tier light cone in Honkai: Star Rail. In order to get Meshing Cogs light cone, you can pull it from multiple banner or warps such as: In order to upgrade your Meshing Cogs to Max level 80 you will need some of the following ascension materials down below: This effect can only be triggered 1 time per turn. This effect can only e triggered 1 time per turn.Īfter the wearer uses attacks or gets hit, additionally regenerates 8 Energy. After the wearer uses attacks or gets hit, additionally regenerates 4 Energy.
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